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Introduction

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Schoolism is the most popular art course in Western art. Founder Bobby Chiu is a Chinese-American artist from Canada who specializes in multimedia concept design, designing characters, creatures and monsters for great film animations including Tim Burton's Alice in Wonderland and Black Man 3, in addition to themselves. In addition to his art design, he is also very keen to support other art colleagues, so he founded Schoolism and brought more art resources to the world. The original intention of Schoolism to teach in China is to bring the world's top art training to domestic students, which is also in line with the teaching style of Schoolism: not only to bring various online training courses for students, but also to hold various classes from time to time. Offline training, closed training camps and other activities, allowing all types of art talents to reach out to the world's top artists, away from boring books, face-to-face with world-class masters to learn the best composition, color and light art. Although Schoolism's masters are from top animation studios such as Pixar, Disney, DreamWorks, and Sony, Schoolism has been reducing training costs in recent years, adhering to the mission of Bobby Chiu's founding of Schoolism, and hopes to promote it worldwide. High quality and ordinary people can afford art education, so that everyone has the opportunity to learn. This time tap4fun cooperated with Schoolism in Private Workshop and invited three instructors to teach.


Time:2018.8.4-8.5

Address: Museum of Contemporary Art, Area C, Tianfu Software Park, High-tech Zone, Chengdu, Sichuan Province

Instructor
a freelance concept artist and illustratorSam Nielson
Sam Nielson
a freelance concept artist and illustrator
Sam currently works as animation faculty at BYU and as a freelance concept artist and illustrator. His clients include Sony Pictures Animation, Blizzard Software, Skylanders Activision, Harper Collins, Scholastic, and many others. Sam Nielson's twenty-plus years of industry experience has given him a wealth of knowledge that he applies to both painting and design work. Sam got his start in the video game industry by making games in the basement as a young teenager with his older brother. Sam used one of these games as his portfolio to get a job with a game studio at the age of sixteen. After establishing his career in video games, Sam later returned to college, studying animation at Brigham Young University. While a student at BYU, he was instrumental in the development of the computer-animated short "Pajama Gladiator", which won the Student Academy Award for Animation in 2009. Sam graduated Magna Cum Laude from BYU in 2007. He spent 10 years at Disney Interactive, working as a concept artist. Sam's education and work experience have allowed him to accumulate extensive experience in character design, environment design, modeling, rendering, surfacing, and lighting. Sam's unique, scientific approach to art and painting has been driven by his innate fascination with science. His marriage into a family of physicists hasn't hurt either. His drive to learn, combined with his access to invaluable resources and great mentors, allow him to constantly incorporate new knowledge into his artistic philosophy and process.
a story supervisor/artist at Sony Pictures AnimationLouie del Carmen
Louie del Carmen
a story supervisor/artist at Sony Pictures Animation
Louie del Carmen is an American animation storyboard artist/director and illustrator. Born Manuel Luis Gonzales del Carmen in Cavite City, Philippines, he began work in the mid-1990s on animated series like Rugrats, Rocket Power, Invader Zim, The Grim Adventures of Billy and Mandy, Kim Possible and The Mighty B!. During the summer of 2007 he began working as a story artist at DreamWorks Animation on some of their notable and successful projects like Kung Fu Panda, How to Train Your Dragon and The Croods. In 2006 he self-published his first book titled Random Anomalies, a collection of editorial-style cartoons dealing with the subject of fate and synchronicity. Honoring his art heroes, he followed Random Anomalies with the science fiction themed art book The Wayward Traveller: Snapshots from Alternate Worlds. In The Wayward Traveller he cites such artists as Jean Giraud (Moebius), Syd Mead, and Katsuhiro Otomo as strong influences in his work. As a follow-up to The Wayward Traveller he released Alternating Currents in the summer of 2008, featuring an all new line up of science fiction illustrations. Staying in sci-fi genre, del Carmen released his first self-published comic book in 2007 called Steel Noodles: A Slice of Heaven featuring an orange-haired, waif warrior named Val. The short, independently printed book served as a preview to a much larger story which he has developed into a multi-part graphic novel, starting with Steel Noodles Number 1 which debuted at the San Diego Comic-Con in July 2010. He is currently a story supervisor/artist at Sony Pictures Animation in Culver City, California. Del Carmen also has two brothers that work in animation; Ronnie is a story artist, designer, illustrator and film director at Pixar, while Rick (Enrique)[1] works as a storyboard artist and assistant director at Fox Animation.
the founder of Imaginism StudiosBobby Chiu
Bobby Chiu
the founder of Imaginism Studios
Bobby has been a professional artist for over twenty years, starting at the age of seventeen designing Disney, Warner Bros., and Star Wars toys at Thinkway Toys in Toronto, Canada. He is the founder and creative director at Imaginism Studios located in Toronto. ​ He is an acclaimed concept artist and character designer, winning an Emmy award for his creation of 'Niko and the Sword of Light'. Some of his most recent projects were Tim Burton's 'Alice in Wonderland', Tim Burton's 'Alice Through the Looking Glass', and he was also a Master Award recipient to Exposé 3. ​Bobby is also extremely passionate about teaching and education, and is heavily involved in the artistic community. He continuously provides lectures at schools, workshops and conventions. He also runs an online school known as Schoolism, for today's evolving artist, and he also hosts a YouTube channel that is extremely educational and informative, providing artist interviews, tips, demos, and news.
Sam Nielson
Schoolism x tap4fun - Private Workshop
a freelance concept artist and illustrator
Sam currently works as animation faculty at BYU and as a freelance concept artist and illustrator. His clients include Sony Pictures Animation, Blizzard Software, Skylanders Activision, Harper Collins, Scholastic, and many others. Sam Nielson's twenty-plus years of industry experience has given him a wealth of knowledge that he applies to both painting and design work. Sam got his start in the video game industry by making games in the basement as a young teenager with his older brother. Sam used one of these games as his portfolio to get a job with a game studio at the age of sixteen. After establishing his career in video games, Sam later returned to college, studying animation at Brigham Young University. While a student at BYU, he was instrumental in the development of the computer-animated short "Pajama Gladiator", which won the Student Academy Award for Animation in 2009. Sam graduated Magna Cum Laude from BYU in 2007. He spent 10 years at Disney Interactive, working as a concept artist. Sam's education and work experience have allowed him to accumulate extensive experience in character design, environment design, modeling, rendering, surfacing, and lighting. Sam's unique, scientific approach to art and painting has been driven by his innate fascination with science. His marriage into a family of physicists hasn't hurt either. His drive to learn, combined with his access to invaluable resources and great mentors, allow him to constantly incorporate new knowledge into his artistic philosophy and process.

Portfolio of Sam

18/08/04 14:00 --18:00

Cocktail Party

18/08/04 20:30 --23:30

Instructor Sam Nielson

18/08/04 09:00 --13:00
Louie del Carmen
Schoolism x tap4fun - Private Workshop
a story supervisor/artist at Sony Pictures Animation
Louie del Carmen is an American animation storyboard artist/director and illustrator. Born Manuel Luis Gonzales del Carmen in Cavite City, Philippines, he began work in the mid-1990s on animated series like Rugrats, Rocket Power, Invader Zim, The Grim Adventures of Billy and Mandy, Kim Possible and The Mighty B!. During the summer of 2007 he began working as a story artist at DreamWorks Animation on some of their notable and successful projects like Kung Fu Panda, How to Train Your Dragon and The Croods. In 2006 he self-published his first book titled Random Anomalies, a collection of editorial-style cartoons dealing with the subject of fate and synchronicity. Honoring his art heroes, he followed Random Anomalies with the science fiction themed art book The Wayward Traveller: Snapshots from Alternate Worlds. In The Wayward Traveller he cites such artists as Jean Giraud (Moebius), Syd Mead, and Katsuhiro Otomo as strong influences in his work. As a follow-up to The Wayward Traveller he released Alternating Currents in the summer of 2008, featuring an all new line up of science fiction illustrations. Staying in sci-fi genre, del Carmen released his first self-published comic book in 2007 called Steel Noodles: A Slice of Heaven featuring an orange-haired, waif warrior named Val. The short, independently printed book served as a preview to a much larger story which he has developed into a multi-part graphic novel, starting with Steel Noodles Number 1 which debuted at the San Diego Comic-Con in July 2010. He is currently a story supervisor/artist at Sony Pictures Animation in Culver City, California. Del Carmen also has two brothers that work in animation; Ronnie is a story artist, designer, illustrator and film director at Pixar, while Rick (Enrique)[1] works as a storyboard artist and assistant director at Fox Animation.

Cocktail Party

18/08/04 20:30 --23:30

Instructor Louie del Carmen

18/08/05 09:00 --13:00
Bobby Chiu
Schoolism x tap4fun - Private Workshop
the founder of Imaginism Studios
Bobby has been a professional artist for over twenty years, starting at the age of seventeen designing Disney, Warner Bros., and Star Wars toys at Thinkway Toys in Toronto, Canada. He is the founder and creative director at Imaginism Studios located in Toronto. ​ He is an acclaimed concept artist and character designer, winning an Emmy award for his creation of 'Niko and the Sword of Light'. Some of his most recent projects were Tim Burton's 'Alice in Wonderland', Tim Burton's 'Alice Through the Looking Glass', and he was also a Master Award recipient to Exposé 3. ​Bobby is also extremely passionate about teaching and education, and is heavily involved in the artistic community. He continuously provides lectures at schools, workshops and conventions. He also runs an online school known as Schoolism, for today's evolving artist, and he also hosts a YouTube channel that is extremely educational and informative, providing artist interviews, tips, demos, and news.

Cocktail Party

18/08/04 20:30 --23:30

Instructor Bobby Chiu

18/08/05 14:00 --18:00
Schedule
2018-08-04
2018-08-05
08:00-08:55

for registration

09:00-13:00

Instructor Sam Nielson

Guest
Schoolism x tap4fun - Private Workshop
Sam Nielson
a freelance concept artist and illustrator
14:00-18:00

Portfolio of Sam

Guest
Schoolism x tap4fun - Private Workshop
Sam Nielson
a freelance concept artist and illustrator
20:30-23:30

Cocktail Party

Guest
Schoolism x tap4fun - Private Workshop
Sam Nielson
a freelance concept artist and illustrator
Schoolism x tap4fun - Private Workshop
Schoolism x tap4fun - Private Workshop
09:00-13:00

Instructor Louie del Carmen

Guest
Schoolism x tap4fun - Private Workshop
14:00-18:00

Instructor Bobby Chiu

Guest
Schoolism x tap4fun - Private Workshop

for registration

Instructor Sam Nielson

Schoolism x tap4fun - Private Workshop
Sam Nielson
a freelance concept artist and illustrator
Sam Nielson has been making video games since his youth, starting in his early teens with the games he made in the basement with his older brother. Sam used one of these games as his portfolio to get a job with a game studio at the age of 16. After establishing his career in video games, Sam returned to college, studying at Brigham Young University. While a student there, he was instrumental in the development of the computer-animated short "Pajama Gladiator", which later won the Student Academy Award for Animation in 2009. Sam graduated Magna Cum Laude from BYU in 2007. He has accumulated extensive experience in modeling, rendering, surfacing, and lighting in a career spanning 16 years and counting. Sam's unique, scientific approach to art and painting has been driven by his innate fascination with science. His marriage into a family of physicists hasn't hurt either. His inner drive to learn, combined with his access to invaluable resources, allow him to constantly incorporate new knowledge into his artistic philosophy and process. You can see more of Sam's work at artsammich.blogspot.com.

Portfolio of Sam

Schoolism x tap4fun - Private Workshop
Sam Nielson
a freelance concept artist and illustrator
Sam Nielson has been making video games since his youth, starting in his early teens with the games he made in the basement with his older brother. Sam used one of these games as his portfolio to get a job with a game studio at the age of 16. After establishing his career in video games, Sam returned to college, studying at Brigham Young University. While a student there, he was instrumental in the development of the computer-animated short "Pajama Gladiator", which later won the Student Academy Award for Animation in 2009. Sam graduated Magna Cum Laude from BYU in 2007. He has accumulated extensive experience in modeling, rendering, surfacing, and lighting in a career spanning 16 years and counting. Sam's unique, scientific approach to art and painting has been driven by his innate fascination with science. His marriage into a family of physicists hasn't hurt either. His inner drive to learn, combined with his access to invaluable resources, allow him to constantly incorporate new knowledge into his artistic philosophy and process. You can see more of Sam's work at artsammich.blogspot.com.

Cocktail Party

Schoolism x tap4fun - Private Workshop
Sam Nielson
a freelance concept artist and illustrator
Sam Nielson has been making video games since his youth, starting in his early teens with the games he made in the basement with his older brother. Sam used one of these games as his portfolio to get a job with a game studio at the age of 16. After establishing his career in video games, Sam returned to college, studying at Brigham Young University. While a student there, he was instrumental in the development of the computer-animated short "Pajama Gladiator", which later won the Student Academy Award for Animation in 2009. Sam graduated Magna Cum Laude from BYU in 2007. He has accumulated extensive experience in modeling, rendering, surfacing, and lighting in a career spanning 16 years and counting. Sam's unique, scientific approach to art and painting has been driven by his innate fascination with science. His marriage into a family of physicists hasn't hurt either. His inner drive to learn, combined with his access to invaluable resources, allow him to constantly incorporate new knowledge into his artistic philosophy and process. You can see more of Sam's work at artsammich.blogspot.com.
Schoolism x tap4fun - Private Workshop
Schoolism x tap4fun - Private Workshop

Instructor Louie del Carmen

Schoolism x tap4fun - Private Workshop

Instructor Bobby Chiu

Schoolism x tap4fun - Private Workshop
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2018-08-03 18:00
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Date: 2018-08-04 08:30 ~ 08-05 18:00
Location:   Museum of Contemporary Art, Area C, Tianfu Software Park, High-tech Zone, Chengdu, Sichuan Province